Drag real in-game structures onto a grid, snap them together just like the game, watch the material cost add up, and share the finished blueprint.
Every buildable pulled straight from the game — foundations, walls, roofs, stations and more — rendered with their actual 3D models.
Sockets and the Palbox base boundary behave the way they do in-game, so what you plan is exactly what you can build.
Live material totals and base-object counts update as you place, so you never run short on ingots halfway through.
Flip between a clean top-down plan and a full 3D view, and stack as many storeys as your base needs.
Save a build, get a link, and publish it to the community gallery — then rate and borrow ideas from everyone else.
No account needed to plan. Sign in only when you want to save a build or rate someone else's.
Every piece you place adds to the tally on the right. Walk into the game knowing the exact haul — no half-built walls waiting on stone you forgot to mine.
Pick buildables from the palette and drop them onto the grid, tile by tile.
Hold Ctrl to socket-snap pieces together, exactly like the game.
Check the cost, save your base, then share the link or publish it to the gallery.
If the planner's saved you a few wasted ingots, a small donation helps keep it online and in development.
No sign-up to start — jump straight in.